Developers hate wasting effort on manual processes when we can write code to do it instead. Cog is a tool to manage the work of automating the creation of text inside another file by executing arbitrary Python code. In this episode Ned Batchelder shares the story of why he created Cog in the first place, some of the interesting ways that he uses it in his daily work, and the unique challenges of maintaining a project with a small audience and a well defined scope.
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- Your host as usual is Tobias Macey and today I’m interviewing Ned Batchelder about Cog, a tool for generating files or text from embedded Python logic
- How did you get introduced to Python?
- Can you describe what Cog is and the story behind it?
- What are the use cases that you initially created Cog to address?
- What were the shortcomings or extraneous overhead that you encountered in tools such as Jinja, Mako, Genshi, etc. that led you to create a new tool?
- What was your path from a quick and dirty script that suited your own purposes to turning it into a niche open source project that was general and stable enough for the broader community?
- One of your claims to fame is your role as the maintainer for coverage.py. How has your experience managing such a widely used project translated to the relatively small and low traffic project like Cog?
- Can you describe how Cog is implemented?
- How did you approach the design of the syntactic elements for embedding Python code into a host file?
- What is the workflow for someone using Cog to generate all or parts of a file?
- How does the introduction of third party dependencies impact the viability and utility of Cog as compared to other templating systems?
- What are the most interesting, innovative, or unexpected ways that you have seen Cog used?
- What are the most interesting, unexpected, or challenging lessons that you have learned while working on Cog?
- When is Cog the wrong choice?
- What do you have planned for the future of Cog?
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