Learning

Learning To Program In Python With CodeGrades - Episode 224

With the increasing role of software in our world there has been an accompanying focus on teaching people to program. There are numerous approaches that have been attempted to achieve this goal with varying levels of success. Nicholas Tollervey has begun a new effort that blends the approach adopted by musicians and martial artists that uses a series of grades to provide recognition for the achievements of students. In this episode he explains how he has structured the study groups, syllabus, and evaluations to help learners build projects based on their interests and guide their own education while incorporating useful skills that are necessary for a career in software. If you are interested in learning to program, teach others, or act as a mentor then give this a listen and then get in touch with Nicholas to help make this endeavor a success.

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Hardware Hacking Made Easy With CircuitPython - Episode 212

Learning to program can be a frustrating process, because even the simplest code relies on a complex stack of other moving pieces to function. When working with a microcontroller you are in full control of everything so there are fewer concepts that need to be understood in order to build a functioning project. CircuitPython is a platform for beginner developers that provides easy to use abstractions for working with hardware devices. In this episode Scott Shawcroft explains how the project got started, how it relates to MicroPython, some of the cool ways that it is being used, and how you can get started with it today. If you are interested in playing with low cost devices without having to learn and use C then give this a listen and start tinkering!

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Teaching Digital Archaeology With Jupyter Notebooks - Episode 194

Computers have found their way into virtually every area of human endeavor, and archaeology is no exception. To aid his students in their exploration of digital archaeology Shawn Graham helped to create an online, digital textbook with accompanying interactive notebooks. In this episode he explains how computational practices are being applied to archaeological research, how the Online Digital Archaeology Textbook was created, and how you can use it to get involved in this fascinating area of research.

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Keeping Up With The Python Community For Fun And Profit with Dan Bader - Episode 188

Keeping up with the work being done in the Python community can be a full time job, which is why Dan Bader has made it his! In this episode he discusses how he went from working as a software engineer, to offering training, to now managing both the Real Python and PyCoders properties. He also explains his strategies for tracking and curating the content that he produces and discovers, how he thinks about building products, and what he has learned in the process of running his businesses.

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Building A Game In Python At PyWeek with Daniel Pope - Episode 182

Many people learn to program because of their interest in building their own video games. Once the necessary skills have been acquired, it is often the case that the original idea of creating a game is forgotten in favor of solving the problems we confront at work. Game jams are a great way to get inspired and motivated to finally write a game from scratch. This week Daniel Pope discusses the origin and format for PyWeek, his experience as a participant, and the landscape of options for building a game in Python. He also explains how you can register and compete in the next competition.

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The Business Of Technical Authoring With William Vincent - Episode 179

There are many aspects of learning how to program and at least as many ways to go about it. This is multiplicative with the different problem domains and subject areas where software development is applied. In this episode William Vincent discusses his experiences learning how web development mid-career and then writing a series of books to make the learning curve for Django newcomers shallower. This includes his thoughts on the business aspects of technical writing and teaching, the challenges of keeping content up to date with the current state of software, and the ever-present lack of sufficient information for new programmers.

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Don't Just Stand There, Get Programming! with Ana Bell - Episode 175

Writing a book is hard work, especially when you are trying to teach such a broad concept as programming. In this episode Ana Bell discusses her recent work in writing Get Programming: Learn To Code With Python, including her views on how to separate the principles from the implementation, making the book evergreen in its appeal, and how her experience as a lecturer at MIT has helped her maintain the perspectives of beginners. She also shares her views on the values of learning about programming, even when you have no intention of doing it as a career and ways to take the next steps if that is your goal.

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Helping Teacher's Bring Python Into The Classroom With Nicholas Tollervey - Episode 173

There are a number of resources available for teaching beginners to code in Python and many other languages, and numerous endeavors to introduce programming to educational environments. Sometimes those efforts yield success and others can simply lead to frustration on the part of the teacher and the student. In this episode Nicholas Tollervey discusses his work as a teacher and a programmer, his work on the micro:bit project and the PyCon UK education summit, as well as his thoughts on the place that Python holds in educational programs for teaching the next generation.

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Understanding Machine Learning Through Visualizations with Benjamin Bengfort and Rebecca Bilbro - Episode 166

Machine learning models are often inscrutable and it can be difficult to know whether you are making progress. To improve feedback and speed up iteration cycles Benjamin Bengfort and Rebecca Bilbro built Yellowbrick to easily generate visualizations of model performance. In this episode they explain how to use Yellowbrick in the process of building a machine learning project, how it aids in understanding how different parameters impact the outcome, and the improved understanding among teammates that it creates. They also explain how it integrates with the scikit-learn API, the difficulty of producing effective visualizations, and future plans for improvement and new features.

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Destroy All Software With Gary Bernhardt - Episode 159

Many developers enter the market from backgrounds that don’t involve a computer science degree, which can lead to blind spots of how to approach certain types of problems. Gary Bernhardt produces screen casts and articles that aim to teach these principles with code to make them approachable and easy to understand. In this episode Gary discusses his views on the state of software education, both in academia and bootcamps, the theoretical concepts that he finds most useful in his work, and some thoughts on how to build better software.

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