Open Source

Simplify And Scale Your Software Development Cycles By Putting On Pants (Build Tool) - Episode 352

Software development is a complex undertaking due to the number of options available and choices to be made in every stage of the lifecycle. In order to make it more scaleable it is necessary to establish common practices and patterns and introduce strong opinions. One area that can have a huge impact on the productivity of the engineers engaged with a project is the tooling used for building, validating, and deploying changes introduced to the software. In this episode maintainers of the Pants build tool Eric Arellano, Stu Hood, and Andreas Stenius discuss the recent updates that add support for more languages, efforts made to simplify its adoption, and the growth of the community that uses it. They also explore how using Pants as the single entry point for all of your routine tasks allows you to spend your time on the decisions that matter.

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Achieve Repeatable Builds Of Your Software On Any Machine With Earthly - Episode 351

It doesn’t matter how amazing your application is if you are unable to deliver it to your users. Frustrated with the rampant complexity involved in building and deploying software Vlad A. Ionescu created the Earthly tool to reduce the toil involved in creating repeatable software builds. In this episode he explains the complexities that are inherent to building software projects and how he designed the syntax and structure of Earthly to make it easy to adopt for developers across all language environments. By adopting Earthly you can use the same techniques for building on your laptop and in your CI/CD pipelines.

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Building A Detailed View Of Your Software Delivery Process With The Eiffel Protocol - Episode 350

The process of getting software delivered to an environment where users can interact with it requires many steps along the way. In some cases the journey can require a large number of interdependent workflows that need to be orchestrated across technical and organizational boundaries, making it difficult to know what the current status is. Faced with such a complex delivery workflow the engineers at Ericsson created a message based protocol and accompanying tooling to let the various actors in the process provide information about the events that happened across the different stages. In this episode Daniel Ståhl and Magnus Bäck explain how the Eiffel protocol allows you to build a tooling agnostic visibility layer for your software delivery process, letting you answer all of your questions about what is happening between writing a line of code and your users executing it.

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Generate Your Text Files With Python Using Cog - Episode 347

Developers hate wasting effort on manual processes when we can write code to do it instead. Cog is a tool to manage the work of automating the creation of text inside another file by executing arbitrary Python code. In this episode Ned Batchelder shares the story of why he created Cog in the first place, some of the interesting ways that he uses it in his daily work, and the unique challenges of maintaining a project with a small audience and a well defined scope.

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Fast, Flexible, and Incremental Task Automation With doit - Episode 345

Every software project needs a tool for managing the repetitive tasks that are involved in building, running, and deploying the code. Frustrated with the limitations of tools like Make, Scons, and others Eduardo Schettino created doit to handle task automation in his own work and released it as open source. In this episode he shares the story behind the project, how it is implemented under the hood, and how you can start using it in your own projects to save you time and effort.

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The Technological, Business, and Sales Challenges Of Building The Ethical Ads Network - Episode 344

Whether we like it or not, advertising is a common and effective way to make money on the internet. In order to support the work being done at Read The Docs they decided to include advertisements on the documentation sites they were hosting, but they didn’t want to alienate their users or collect unnecessary information. In this episode David Fischer explains how they built the Ethical Ads network to solve their problem, the technical and business challenges that are involved, and the open source application that they built to power their network.

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Making Orbital Mechanics More Accessible With Poliastro - Episode 342

Outer space holds a deep fascination for people of all ages, and the key principle in its exploration both near and far is orbital mechanics. Poliastro is a pure Python package for exploring and simulating orbit calculations. In this episode Juan Luis Cano Rodriguez shares the story behind the project, how you can use it to learn more about space travel, and some of the interesting projects that have used it for planning planetary and interplanetary missions.

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Declarative Deep Learning From Your Laptop To Production With Ludwig and Horovod - Episode 341

Deep learning frameworks encourage you to focus on the structure of your model ahead of the data that you are working with. Ludwig is a tool that uses a data oriented approach to building and training deep learning models so that you can experiment faster based on the information that you actually have, rather than spending all of our time manipulating features to make them match your inputs. In this episode Travis Addair explains how Ludwig is designed to improve the adoption of deep learning for more companies and a wider range of users. He also explains how the Horovod framework plugs in easily to allow for scaling your training workflow from your laptop out to a massive cluster of servers and GPUs. The combination of these tools allows for a declarative workflow that starts off easy but gives you full control over the end result.

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Build Composable And Reusable Feature Engineering Pipelines with Feature-Engine - Episode 338

Every machine learning model has to start with feature engineering. This is the process of combining input variables into a more meaningful signal for the problem that you are trying to solve. Many times this process can lead to duplicating code from previous projects, or introducing technical debt in the form of poorly maintained feature pipelines. In order to make the practice more manageable Soledad Galli created the feature-engine library. In this episode she explains how it has helped her and others build reusable transformations that can be applied in a composable manner with your scikit-learn projects. She also discusses the importance of understanding the data that you are working with and the domain in which your model will be used to ensure that you are selecting the right features.

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Build Better Machine Learning Models By Understanding Their Decisions With SHAP - Episode 335

Machine learning and deep learning techniques are powerful tools for a large and growing number of applications. Unfortunately, it is difficult or impossible to understand the reasons for the answers that they give to the questions they are asked. In order to help shine some light on what information is being used to provide the outputs to your machine learning models Scott Lundberg created the SHAP project. In this episode he explains how it can be used to provide insight into which features are most impactful when generating an output, and how that insight can be applied to make more useful and informed design choices. This is a fascinating and important subject and this episode is an excellent exploration of how to start addressing the challenge of explainability.

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