Software Patterns

Making The Sans I/O Ideal A Reality For The Websockets Library - Episode 299

Working with network protocols is a common need for software projects, particularly in the current age of the internet. As a result, there are a multitude of libraries that provide interfaces to the various protocols. The problem is that implementing a network protocol properly and handling all of the edge cases is hard, and most of the available libraries are bound to a particular I/O paradigm which prevents them from being widely reused. To address this shortcoming there has been a movement towards “sans I/O” implementations that provide the business logic for a given protocol while remaining agnostic to whether you are using async I/O, Twisted, threads, etc. In this episode Aymeric Augustin shares his experience of refactoring his popular websockets library to be I/O agnostic, including the challenges involved in how to design the interfaces, the benefits it provides in simplifying the tests, and the work needed to add back support for async I/O and other runtimes. This is a great conversation about what is involved in making an ideal a reality.

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Project Scaffolding That Evolves With Your Software Using Copier - Episode 297

Every software project has a certain amount of boilerplate to handle things like linting rules, test configuration, and packaging. Rather than recreate everything manually every time you start a new project you can use a utility to generate all of the necessary scaffolding from a template. This allows you to extract best practices and team standards into a reusable project that will save you time. The Copier project is one such utility that goes above and beyond the bare minimum by supporting project _evolution_, letting you bring in the changes to the source template after you already have a project that you have dedicated significant work on. In this episode Jairo Llopis explains how the Copier project works under the hood and the advanced capabilities that it provides, including managing the full lifecycle of a project, composing together multiple project templates, and how you can start using it for your own work today.

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Idiomatic Functional Programming With DRY Python - Episode 272

Python is an intuitive and flexible language, but that versatility can also lead to problematic designs if you’re not careful. Nikita Sobolev is the CTO of Wemake Services where he works on open source projects that encourage clean coding practices and maintainable architectures. In this episode he discusses his work on the DRY Python set of libraries and how they provide an accessible interface to functional programming patterns while maintaining an idiomatic Python interface. He also shares the story behind the wemake Python styleguide plugin for Flake8 and the benefits of strict linting rules to engender good development habits. This was a great conversation about useful practices to build software that will be easy and fun to work on.

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Making Complex Software Fun And Flexible With Plugin Oriented Programming - Episode 240

Starting a new project is always exciting because the scope is easy to understand and adding new features is fun and easy. As it grows, the rate of change slows down and the amount of communication necessary to introduce new engineers to the code increases along with the complexity. Thomas Hatch, CTO and creator of SaltStack, didn’t want to accept that as an inevitable fact of software, so he created a new paradigm and a proof-of-concept framework to experiment with it. In this episode he shares his thoughts and findings on the topic of plugin oriented programming as a way to build and scale complex projects while keeping them fun and flexible.

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Faster And Safer Software Development With Feature Flags - Episode 239

Any software project that is worked on or used by multiple people will inevitably reach a point where certain capabilities need to be turned on or off. In this episode Pete Hodgson shares his experience and insight into when, how, and why to use feature flags in your projects as a way to enable that practice. In addition to the simple on and off controls for certain logic paths, feature toggles also allow for more advanced patterns such as canary releases and A/B testing. This episode has something useful for anyone who works on software in any language.

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Building Quantum Computing Algorithms In Python - Episode 235

Quantum computers are the biggest jump forward in processing power that the industry has seen in decades. As part of this revolution it is necessary to change our approach to algorithm design. D-Wave is one of the companies who are pushing the boundaries in quantum processing and they have created a Python SDK for experimenting with quantum algorithms. In this episode Alexander Condello explains what is involved in designing and implementing these algorithms, how the Ocean SDK helps you in that endeavor, and what types of problems are well suited to this approach.

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Event Sourcing with John Bywater - Episode 131

The way that your application handles data and the way that it is represented in your database don’t always match, leading to a lot of brittle abstractions to reconcile the two. In order to reduce that friction, instead of overwriting the state of your application on every change you can log all of the events that take place and then render the current state from that sequence of events. John Bywater joins me this week to discuss his work on the Event Sourcing library, why you might want to use it in your applications, and how it can change the way that you think about your data.

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Automat State Machines with Glyph Lefkowitz - Episode 116

The venerable ‘if’ statement is a cornerstone of program flow and busines logic, but sometimes it can grow unwieldy and lead to unmaintainable software. One alternative that can result in cleaner and easier to understand code is a state machine. This week Glyph explains how Automat was created and how it has been used to upgrade portions of the Twisted project.

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